This is my 2D shooter project tutorial. In the full game I propose to make a modification of more levels that increasingly get harder, more enemies per level, and harder enemies.

Created by: Aidan LaPrise

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LaPrisea-Windows.zip 34 MB
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LaPriseA-MacOS.zip 43 MB

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I think that your proposed modifications are headed in the right direction but be sure that each one is significant and takes a good amount of time to complete.

As a tip, when making new levels, try to make sure that they're significant and unique/different from others in some shape or form. Adding new enemy types, challenges, or obstacles can help with this!

With your idea of making more enemies per level, perhaps try to add some custom enemies too, maybe ones that do different things or have different stats than regular ones?